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Jonny Nexus 13th Level

Joined: 07 Feb 2006 Posts: 855 Location: Brighton
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Posted: Wed Feb 08, 2006 9:35 am Post subject: DISCUSS: The Campaign For Real Monopoly |
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This thread is for discussion of the Issue 10 article, "The Campaign For Real Monopoly". To comment on the article, just hit the "Post Reply" button and type in what you think. _________________ "...if you like your humour coarse and black, this will probably have you rolling on the floor with laughter."
Simon Collins, ENWorld Staff Reviewer, reviewing my Slayers Guide to Games Masters |
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unprinted 1st Level
Joined: 16 Feb 2006 Posts: 4 Location: London, Great Britain
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Posted: Thu Feb 16, 2006 10:29 pm Post subject: |
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I have never, ever, come across people who do not auction properties in this way.
I have come across mor... people who think fines etc accumulate on the Free Parking square for the next person to land there. This is an easy error to point out though, plus the explanation as why it's Wrong is simple: it messes with the supply of money and makes the game longer.
The arguments start when people don't realise that being able to buy houses / hotels "at any time" means "at any time" and not "at any time during your turn"...
I do like the way the opening paragraph of the US rules doesn't actually claim Darrow invented the game. |
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Jody Macgregor 1st Level
Joined: 09 Feb 2006 Posts: 6 Location: Brisbane, Australia
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Posted: Fri Feb 17, 2006 6:29 am Post subject: |
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| unprinted wrote: | | I have never, ever, come across people who do not auction properties in this way. | No one I know auctioned properties, before I explained the rule to them. I wonder if there's a regional element to that house rule? It seems common in Australia. |
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Jonny Nexus 13th Level

Joined: 07 Feb 2006 Posts: 855 Location: Brighton
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Posted: Fri Feb 17, 2006 7:06 am Post subject: |
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| Jody Macgregor wrote: | | unprinted wrote: | | I have never, ever, come across people who do not auction properties in this way. | No one I know auctioned properties, before I explained the rule to them. I wonder if there's a regional element to that house rule? It seems common in Australia. |
Yeah, in the UK I've never heard of people auctioning properties. Maybe it is regional. The theory was that auctioning properties might have been felt to make the game too competitive for a "family" game. Perhaps in the US, being a more, how shall we say, competitive society, this was less likely to be a problem? _________________ "...if you like your humour coarse and black, this will probably have you rolling on the floor with laughter."
Simon Collins, ENWorld Staff Reviewer, reviewing my Slayers Guide to Games Masters |
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scimon 1st Level
Joined: 10 Feb 2006 Posts: 2
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Posted: Fri Feb 17, 2006 11:24 am Post subject: |
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I do think the not auctioning rule was intstituted by many people to stop family feuds (especially as the game is often palyed at the classic time for such things Christmas). I recently (well last time I played) tried to explain the auction rule ot people (after reading the rules) weplayed with it but everyone seemed a bit shocked.
Which as you say is a shame because it's a terminally dull game without it. _________________ --
Move along. |
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Ilium 2nd Level

Joined: 10 Feb 2006 Posts: 16
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Posted: Fri Feb 17, 2006 2:07 pm Post subject: |
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I was aware of the auction rule, but we never used it when I was a kid (in Wisconsin, USA, for you regional theorists). I've played Monopoly jr. (which has no auction rule) with my daughter. She's old enough now for the full game, but when we play board games it's usually just the two of us, which makes auctions a bit lame. It would also be grossly unfair for me as an adult to poach good properties on her like that. That might be part of the reason, too, of course. If people frequently play with 2 players, the auction makes little sense.
But I intend to convince a group of my gamer friends to try Monopoly the right way one of these days. |
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Psilon 2nd Level
Joined: 13 Feb 2006 Posts: 11
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Posted: Fri Feb 17, 2006 5:46 pm Post subject: |
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The other thing to watch out for is housing shortages. I recently played a game where, as it turns out, I was the only one who knew what the 32-house/12-hotel limits really meant.
They didn't catch on to my strategy until I collected an $800+ rent on the light blues and still didn't upgrade them from 4 houses to hotels. |
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Jonny Nexus 13th Level

Joined: 07 Feb 2006 Posts: 855 Location: Brighton
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Posted: Fri Feb 17, 2006 7:05 pm Post subject: |
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| Psilon wrote: | The other thing to watch out for is housing shortages. I recently played a game where, as it turns out, I was the only one who knew what the 32-house/12-hotel limits really meant.
They didn't catch on to my strategy until I collected an $800+ rent on the light blues and still didn't upgrade them from 4 houses to hotels. |
You might be the only one here as well, but it sounds intriguing: what do the 32-house/12-hotel limits really mean? _________________ "...if you like your humour coarse and black, this will probably have you rolling on the floor with laughter."
Simon Collins, ENWorld Staff Reviewer, reviewing my Slayers Guide to Games Masters |
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aurelia 1st Level
Joined: 16 Feb 2006 Posts: 3 Location: Bristol
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Posted: Fri Feb 17, 2006 8:39 pm Post subject: |
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Ha! This is so true. I can still remember the culture shock when I (from a family of girls with a severely competition-averse mother) first played Monopoly with my husband's family (game-playing, Risk-playing, role-playing family of boys). There was blood on the Monopoly board and they revelled in it.
I personally still can't handle the social pressure of a full-on game, but I can see that it has been so much better for the kids in their family to grow up 'with full disclosure'; gaining a whole skill set you just don't get otherwise. |
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Hunter Green Guest
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Posted: Sat Feb 18, 2006 12:11 am Post subject: |
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| I never knew or played the auction rule, but I'm not sure it would have changed things as much as all that, because everyone pretty nearly always bought everything they landed on anyway. Perhaps eliminating the Free Parking house rule would have made that less feasible, though. |
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dorward 1st Level
Joined: 19 Feb 2006 Posts: 1 Location: Swindon
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Posted: Sun Feb 19, 2006 12:55 am Post subject: 32-house/12-hotel limits |
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| Jonny Nexus wrote: | | What do the 32-house/12-hotel limits really mean? |
That by buying up many many houses (and not hotels) on the first two edges (at 50 and 100 local currency units a pop), you can block people from building significant property in the more expensive areas.
OK, now I have the urge to play Monopoly again...  |
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Jonny Nexus 13th Level

Joined: 07 Feb 2006 Posts: 855 Location: Brighton
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Posted: Sun Feb 19, 2006 9:16 am Post subject: Re: 32-house/12-hotel limits |
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| dorward wrote: | | Jonny Nexus wrote: | | What do the 32-house/12-hotel limits really mean? |
That by buying up many many houses (and not hotels) on the first two edges (at 50 and 100 local currency units a pop), you can block people from building significant property in the more expensive areas.
OK, now I have the urge to play Monopoly again...  |
Ah I see; because there are only (physically) a certain number of each, so if you build them cheaply while other people are saving up cash or trying to accumulate property then you lock down the game. _________________ "...if you like your humour coarse and black, this will probably have you rolling on the floor with laughter."
Simon Collins, ENWorld Staff Reviewer, reviewing my Slayers Guide to Games Masters |
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BeckyO 1st Level
Joined: 20 Feb 2006 Posts: 2 Location: Reading
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Posted: Mon Feb 20, 2006 7:27 pm Post subject: |
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It's interesting to see the 'regional variant' idea coming up. I think there might well be some truth to it.
I was reccently explaining why Real Monopoly was interesting to a bank manager, as part of explaining exactly what it was I wanted to sell in the games shop described in the business plan in front of her. She thought it might be worth trying the 'new' rules with her kids who'd got bored of Monopoly a couple of Christmases ago. |
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teucer 2nd Level
Joined: 20 Feb 2006 Posts: 13 Location: Dude. Minnesota.
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Posted: Mon Feb 20, 2006 8:50 pm Post subject: |
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Just weighing in in favor of the regional theory - I'm an American and was looking over the rules excerpt in the article, and was utterly baffled by its inclusion. "Am I missing something in there?" I asked myself.
Then I got to the discussion of why auctions are better than no auctions, and my reaction was "Who the fuck ever heard of playing without auctions?" They were always my favorite part of the game as a kid, and the only reason I didn't get bored with it sooner.
So yes, I agree - play by the rules. (Actually, I kinda like the free parking house rule, but removing auctions is just silly.) |
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unprinted 1st Level
Joined: 16 Feb 2006 Posts: 4 Location: London, Great Britain
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Posted: Thu Feb 23, 2006 8:13 pm Post subject: Re: 32-house/12-hotel limits |
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| Jonny Nexus wrote: | | Ah I see; because there are only (physically) a certain number of each, so if you build them cheaply while other people are saving up cash or trying to accumulate property then you lock down the game. |
Or put another way, you have to be mad to buy a hotel - it releases houses for other people to build.
And because you have to have four houses first before you have a hotel, they can't go straight to having a hotel, even if they can afford it. |
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